2.0.8 was released today.
There are release notes, but apparently as usual there are hidden changes that WG doesn't want to publish as well.
Since I've got a mission for US and USSR planes, I took P-80 for a spin. .50s seem to be nerfed to the ground - accuracy spread seems to be increased to tremendous values, and despite packing 6 barrels in the nose making a death ray, at the edge of range they inflict really minor damage.
Seems that giving a free(*) counter to Chinese JL - then one of best tier VIII planes money can buy - backfired, and another such plane was given for free, causing even more damage to game balance.
For comparison I took P-51H and F-86 for a spin -- they deal damage a bit better, but still not so effective as in 2.0.7, so .50 seem to be nerfed in general, and P-80' accuracy a bit more.
P-51D with
Other noticed changes:
* camera in hangar - since there are to appear big strategic US bombers, it can be zoomed out more than previously. Sad that it isn't saved between battles, and apparently it's somehow set to default relatively to plane. Maybe in case of bomber it works, but in case of fighter it's placed too close to the plane as for my taste. Would be much better to set up an angle and a distance from plane instead of absolute position.
* filters in hangar - they finally work, a big plus;
* annoying second clicks in battle - seems like it happens after respawn, so cause may be similar to guns sound;
* bug that sound of firing .50 is heard without pressing trigger;
Other still not fixed issues:
* Vanishing equipment in right hand side panel and in service view after leaving a battle;
* Still in some cases there is no scrollbar for emblems window in paint view;
* I'm not sure if all emblems are being shown for all planes - especially national flags;
* Still applying paint schemes doesn't change state of 'Apply' button in paint view, change of emblem enables the button;
(*) free as a reward in marathon.
Thursday, November 8, 2018
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