Sunday, February 7, 2021

Hall of Fame, January 19th, February 1st 2021

Well, I gave up playing WoWP, AW has some grindy campaign and I try grab as much I can for free, so it was hard to geet up and write the note.
Anyway, during the week between January 19th and 25th, on EU server 20+ battles played 5471 players -- 210 less than during previous week (4%). Looks like there were no weekend eveny, but week event (yes, grind during a week, with required insanely high skill level for players that could really benefit from the event: 7k PP during the battle, 15 battles if missions could be done in parallel, 30 if not) offered de facto free hangar spot and some tokens on top, which apparently (surprice surprise) didn't stop players leaving.
On RU server drop was relatively twice as big - 10500 players played, 910 less than diring previous week (8%).

Another week - January 26th - February 1st brought top of the tree event for Bf 109 line, with some grindy missions for everything, even crates (3, unique ones, for 100k damage done, 10-15 battles - about 2-3 hours of play in best case of having tier X, having only tier VIII - good luck).
Looks like it attracted players even less, as on EU server 20+ battles played 5236 players - another 235 and another steady 4% less.
RU server increases dynamics - 9226 players. 12% and 1274 less.

Looks like the only being that doesn't ask itself "why to grind for, if there is no endgame?", is WG. Or they ask themselves, and all the time have same answer "because they are". Pretty nice attitude, comparing themselvs to Himalayas. Or maybe rather to Pokemons. Only that in "gotta catch them all" Pokemons case there is really nothing after catching them all. Even grinding for crates and getting dropped premium planes, or grinding free gold for higher tier premium planes boils down to the question "what for?", and doesn't attract.

And another straw - on EU server doing nothing Helpers accounts are still active. So much about in-game reporting system. Apparently they can't ban player for doing nothing, because it would destroy KPIs. As for me, player doing nothing and dragging side down does much more damage to KPIs, as other players, dragged down by dead weight, will sooner or later leave the game (which they started not far ago, so they didn't waste much time, so leaving will be easy). Which means that other KPIs will get bigger kick in the groin than after banning 2 hollow accounts, letting a number of others play with less frustration, probably some time more.
Or frustration has to be main force driving players in WoWP (as in other World of Whatever games), which doesn't work pretty well for any of them.

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